Month: April 2018

Devlog #1 – Interactions, systems and more.

Devlog #1 – Interactions, systems and more.

Hello again, Captains of the Deep Sea! It’s been a long few months, and my progress on the game was not without some success on some major systems. Since my game is very dependent on some major big systems it’s pretty hard to create a quick prototype. So far I’ve finished systems for power (each…

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